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Dr. Eleftheria Maria Pechlivani & Dr. Dimosthenis Ioannidis, Information Technologies Institute (ITI) of the Centre for Research and Technology Hellas (CERTH) |
Dr. Eleftheria-Maria Pechlivani
Dr. Eleftheria-Maria Pechlivani is a Senior Researcher Grade C΄ and R&D manager of the Additive Manufacturing Unit at the Information Technologies Institute (ITI) of the Centre for Research and Technology Hellas (CERTH). She graduated from the Department of Physics (Physics Degree, 2002-2006) of Aristotle University of Thessaloniki- AUTh and she obtained her MSc in Physics & Technology (2006-2008) and her PhD in Physics (2013) with scholarship from the same University and Department. She has successfully participated in 24 funded EU (7 Horizon 2020, 3 FP7) and National R&D projects (14 NSRF), is the Scientific Coordinator of 4 NSRF projects, holds 3 Patents and is the (co)author of more than 84 publications in scientific journals and international conferences. She is an expert on Additive Manufacturing. Her research interests include: 3D Printing & Bio-printing, Rapid prototyping, Organic and Printed electronics, Sensors, Open Design Platforms, AI & IoT applications and Industry 4.0. She was for four years the R&D&I manager of a high-tech company in the field of Organic & Printed Electronics. For more than 12 years she was a research scientist at AUTh working at Nanotechnology Lab LTFN and Applied Physics Laboratory. She was a lecturer in N&N “Nanosciences and Nanotechnologies” – Interdisciplinary Post-Graduate Master Program at Aristotle University of Thessaloniki (AUTh) and a Board Member of the Hellenic Organic & Printed Electronics Association (HOPE-A) for the period 2018-2019.
Dr. Dimosthenis Ioannidis
Dr. Dimosthenis Ioannidis is a Senior Researcher Grade C’ in CERTH/ITI. He received the Diploma degree in electrical and computer engineering, the MSc. in Advanced Communication Systems and Engineering from the Electrical and Computer Engineering department of the Aristotle University of Thessaloniki and his PhD with title «Privacy-aware human presence and movement analysis in controlled and uncontrolled environments», from the Faculty of Engineering department of Computer Engineering & Informatics, University of Patras in 2000, 2005 and 2017 respectively. He has been a teaching assistant at TEI Thessaloniki (2006-2010). His main research interests include computer vision, stereoscopic image processing and signal analysis, linguistics algorithms, web services, semantics, visual analytics, energy efficiency, IoT platforms development and security ecosystems including blockchain, as well as research in ethics and biometrics. Since 2007, he has been the (co)author of 120 papers in refereed journals, edited books, and international conferences. He has served as a reviewer for several technical journals. He has also been involved in more than 30 research projects funded by the EC and the Greek secretariat of Research and Technology. During his involvement in these projects, he involved as a leader of several WPs, where he had the supervision of large team of developers and technical teams. He is also currently acting as an Ethics evaluator of running projects executed under the auspices of EC, providing services such as monitoring of research activities performed in projects in respect to assigned ethics requirements. Services are related to the assessment of the human participation in real-life trials, privacy enhancing technologies used for the protection of personal data as well as other ethics issues that shall be tackled within a project lifetime (i.e., dual use, misuse & personal sensitive data). Finally, he is also a member of the Technical Chamber of Greece, and of the CEN/TS on EU Professional Ethics Framework.
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Title:
3D Printing, Virtual and Augmented Reality in the Service of Cultural Heritage & Arts
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The new digital technologies, to which 3D printing belongs, are processes that lead to the preservation, development and disclosure of our heritage. This can be through creating complex shapes and new works for reproducing, restoring or preserving artifacts, and educating a wider audience on history and arts. Furthermore, through the use of complementary digital technologies such as Virtual and Augmented Reality, the public can access cultural heritage and artwork in an immersive manner, either by incorporating animation, storytelling and reconstruction during a physical visit or by providing remote access to cultural exhibits and activities. This presentation offers an overview of the aforementioned digital technologies for Cultural Heritage & Arts, implemented in several EU and National funding projects.
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